Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 273
» Latest member: mindlin
» Forum threads: 1,085
» Forum posts: 6,486

Full Statistics

Online Users
There are currently 69 online users.
» 0 Member(s) | 67 Guest(s)
Baidu, Bing

Latest Threads
location of heap manageme...
Forum: Help & Support
Last Post: boriel
2026-03-07, 12:13 AM
» Replies: 1
» Views: 216
non-paged supervisor code...
Forum: Help & Support
Last Post: sdo303
2026-02-20, 06:38 PM
» Replies: 8
» Views: 692
How to open fuse as an ex...
Forum: How-To & Tutorials
Last Post: Duefectu
2026-02-09, 01:52 PM
» Replies: 3
» Views: 1,067
Old zxbasic game errors
Forum: Help & Support
Last Post: boriel
2025-11-09, 11:52 AM
» Replies: 7
» Views: 1,677
Error: Undefined GLOBAL l...
Forum: Help & Support
Last Post: ardentcrest
2025-11-04, 05:46 PM
» Replies: 3
» Views: 812
A Fast(er) Plot Routine f...
Forum: How-To & Tutorials
Last Post: tubz74
2025-10-30, 03:16 PM
» Replies: 2
» Views: 933
Hall of Fame - Include fo...
Forum: How-To & Tutorials
Last Post: tubz74
2025-10-28, 03:48 PM
» Replies: 0
» Views: 475
[SOLVED] Array layout bug...
Forum: Bug Reports
Last Post: Zoran
2025-10-25, 05:48 PM
» Replies: 2
» Views: 945
3DOS Commands?
Forum: Help & Support
Last Post: boriel
2025-10-06, 02:54 PM
» Replies: 3
» Views: 1,109
CLS/Fade out ASM Sub-rout...
Forum: How-To & Tutorials
Last Post: tubz74
2025-10-05, 03:39 PM
» Replies: 2
» Views: 838

 
  EMS Christmas Card Demo
Posted by: Eqx - 2016-12-13, 11:23 PM - Forum: Gallery - Replies (4)

Hello,

Recently i fnished with Boriel's ZX Basic a small christmas demo dedicated to "El mundo del spectrum" team and all spectrum scene people that contribute to the spectrum legacy is still alive today.

I hope you like it
Thanks for your attention
Merry Christmas and Happy New Year to everyone Smile


.rar   EMS-CC DEMO.rar (Size: 25.39 KB / Downloads: 188)

EquinoxeZX

(*) demo runs in 48k mode, but requires 128k or above for AY emulation and music sync



Attached Files
.png   screenshot2.png (Size: 57.91 KB / Downloads: 4068)
Print this item

  Different result than expected when poking to screen
Posted by: emook - 2016-12-10, 10:31 PM - Forum: ZX Basic Compiler - Replies (5)

Hello,

In normal basic we can do this following code :

Code:
10 BORDER 0: PAPER 0: INK 6: CLS
20 FOR i=1 TO 7
30 FOR y=0 TO 21
40 FOR x=0 TO 31
50 LET l=22528+x+y*32
60 POKE l,8*i
70 NEXT x
80 NEXT y
90 NEXT i

[Image: tK1VcJ5.png]

To fill the screen with the desired colour (I know this example seems pointless, but the same method to poke a screen char is used quite a bit for me)

however, in ZXB it only seems to pokes to the top third of the screen :

Code:
border 0
paper 0
ink 6
cls

dim i as ubyte
dim x as ubyte
dim y as ubyte
dim l as uinteger

FOR i=1 TO 6
FOR y=0 TO 23
FOR x=0 TO 31
l=22528+x+y*32
POKE l,8*i
NEXT
NEXT
NEXT

[Image: UdGaSL2.png]

Anyone know what I am doing wrong here?

Thanks!

Print this item

  [universal-ladybug] first test
Posted by: nitrofurano - 2016-12-10, 06:39 PM - Forum: Other Archs - Replies (1)

first test for the Universal Lady Bug arcade machine
( <!-- m --><a class="postlink" href="http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs_-_UniversalLadyBug">http://www.boriel.com/wiki/en/index.php ... salLadyBug</a><!-- m --> )



Attached Files
.zip   example01e_improving.zip (Size: 35.7 KB / Downloads: 1122)
Print this item

  [omori-carjamboree] first test
Posted by: nitrofurano - 2016-12-08, 03:06 PM - Forum: Other Archs - No Replies

first test for the Omori’s Car Jamboree arcade machine
( the wiki page related to this thread is at <!-- m --><a class="postlink" href="http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs_-_OmoriCarJamboree">http://www.boriel.com/wiki/en/index.php ... arJamboree</a><!-- m --> )



Attached Files
.zip   example01f_improving.zip (Size: 32.05 KB / Downloads: 1153)
Print this item

  [sun-markham] first test
Posted by: nitrofurano - 2016-12-07, 09:16 PM - Forum: Other Archs - No Replies

first test for the Sun-Markham arcade machine
( <!-- m --><a class="postlink" href="http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs_-_SunMarkham">http://www.boriel.com/wiki/en/index.php ... SunMarkham</a><!-- m --> )



Attached Files
.zip   example01d_fixingtiles_3bitdepth.zip (Size: 26.5 KB / Downloads: 1090)
Print this item

  [taito-kusayakyuu] first test
Posted by: nitrofurano - 2016-12-07, 04:20 PM - Forum: Other Archs - No Replies

first test for the Taito-Kusayakyuu arcade machine
( the wiki page related to this thread is at <!-- m --><a class="postlink" href="http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs_-_TaitoKusayakyuu">http://www.boriel.com/wiki/en/index.php ... Kusayakyuu</a><!-- m --> )



Attached Files
.zip   example01d_improving.zip (Size: 35.14 KB / Downloads: 1163)
Print this item

  Just a little test
Posted by: emook - 2016-12-06, 02:29 AM - Forum: Gallery - Replies (1)

Some IM music playback. Music converted with Autosirli from the mastersystem into Vortex Tracker, then some INS and OUTS.

[Image: tgxWTml.png]



Attached Files
.zip   combined_edited_3.zip (Size: 6.88 KB / Downloads: 1175)
Print this item

  Just something silly
Posted by: emook - 2016-12-06, 02:27 AM - Forum: Gallery - Replies (3)

[Image: tgxWTml.png]

Some IM music converted from the MS using AutoSirli and Vortextracker. Code could be massively optimised!

EDIT

source now available : http://zxbasic.uk/files/source.rar



Attached Files
.zip   combined_edited_3.zip (Size: 6.88 KB / Downloads: 1138)
Print this item

  [olympia-dday] first test
Posted by: nitrofurano - 2016-12-04, 01:22 PM - Forum: Other Archs - No Replies

first test for the Olympia’s D-Day arcade machine
( the wiki page related to this thread is at <!-- m --><a class="postlink" href="http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs_-_OlympiaDDay">http://www.boriel.com/wiki/en/index.php ... lympiaDDay</a><!-- m --> )



Attached Files
.zip   example01e_improving.zip (Size: 30.31 KB / Downloads: 1127)
Print this item

  [kiwako-mrjong] first test
Posted by: nitrofurano - 2016-12-03, 03:21 PM - Forum: Other Archs - Replies (1)

first test for the kiwako’s Mr. Jong arcade machine
( the wiki page related to this thread is at - <!-- m --><a class="postlink" href="http://www.boriel.com/wiki/en/index.php?title=ZX_BASIC:Released_Programs_-_KiwakoMrJong">http://www.boriel.com/wiki/en/index.php ... wakoMrJong</a><!-- m --> )



Attached Files
.zip   example01e_improving.zip (Size: 29.47 KB / Downloads: 1155)
Print this item