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Old zxbasic game errors
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Error: Undefined GLOBAL l...
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A Fast(er) Plot Routine f...
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Hall of Fame - Include fo...
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[SOLVED] Array layout bug...
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3DOS Commands?
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How to open fuse as an ex...
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CLS/Fade out ASM Sub-rout...
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ZX Basic Studio Bugs
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Printing with FZX
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| Option to add a loading screen to the tape file? |
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Posted by: Felix - 2013-07-11, 10:03 AM - Forum: Wishlist
- Replies (1)
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This may be a hare-brained idea, but ZXBasic already has options to generate a tape file and put an auto-loader on it. Which makes it incredibly convenient. Why not add a little more convenience in the form of an option to put a loading screen on the same tape file (and of course expand the autoloader to handle it)?
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| Limits in UDG bank switching trick [solved] |
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Posted by: Felix - 2013-07-09, 07:22 PM - Forum: Help & Support
- Replies (5)
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In my latest game (which you can download here), I use the UDG bank switching trick described in the How to Write a Pac Man Clone tutorial. Unfortunately, it only allows UDGs from "\A" to "\U", whereas I need to go up to "\W" -- I have only 8 terrain tiles, but 23 different items. I suspect there is a way around the limitation, but my knowledge of ZX Spectrum development is rusty at best. (I'm lucky to have ZXBasic holding my hand so much, heh heh.) Help, please? Thank you.
Edit: never mind, in the mean time the question was answered over at World of Spectrum. I'm leaving this here for reference purposes.
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| Undocumented continuation line syntax? |
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Posted by: Felix - 2013-07-09, 04:12 PM - Forum: Documentation
- Replies (3)
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Hello, everyone! First time poster here.
While working on my second ZXBasic game, I accidentally discovered a syntax feature I can't seem to find documented anywhere.
Namely, a backslash at the end of a line causes it to be concatenated with the next one. That also works inside a comment, in which case the next line is "eaten up". That's more or less like in C, if I remember correctly, but in ZXBasic it surprised me because the wiki only mentions the underscore as a continuation line.
Is there anything I missed?
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