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location of heap manageme...
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| New version 1.7.0 released! |
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Posted by: boriel - 2017-10-06, 11:17 PM - Forum: ZX Basic Compiler
- Replies (3)
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Well, long time I don't announce new releases here (usually goes to Facebook or twitter).
This one is version 1.7.0 which includes:
- Some fixes and better stability
- Added (finally! 8) ) READ, DATA and RESTORE which, essentially work very much like the ones in Sinclair BASIC (i.e. DATA with complex expressions supported)
- Can now call SUBs with no parenthesis: mysub 1, 5, a, 3*c (expanded syntax)
- Can now call FUNctions with 1 or no parameters with no parenthesis.
Download it here: https://zxbasic.readthedocs.io/en/latest/archive/
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| Custom Fonts with ASM defb |
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Posted by: Duefectu - 2017-09-12, 01:26 PM - Forum: ZX Basic Compiler
- Replies (3)
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Hola:
Quiero utilizar un set de caracteres personalizados que tengo en formato defb, pero no encuentro como hacerlo funcionar:
Code: REM Fuente personalizada
POKE UINTEGER 23606,@Fuente-256
SUB Fuente()
ASM
defb 0,128,128,64,23,.........
defb ...
END ASM
END SUB
Que estoy haciendo mal?
Gracias por vuestra ayuda!
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| New version 1.6.10 released! |
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Posted by: boriel - 2017-09-06, 10:10 AM - Forum: ZX Basic Compiler
- Replies (8)
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Well, long time I don't announce new releases here (usually goes to Facebook or twitter).
This one is version 1.6.10 which includes:
- Lots of fixes and better stability
- Faster and better asm code generated
- Added UART library for ZX Uno (uses UART for communication. Wifi coming soon)
- Added Radastan Mode PRINT, DRAW, LINE, CIRCLE, FILL and other primitives
- Finally, arrays of pointer to labels, lIke DIM a(1 TO 3) => {@label 1, @label2 + 3, @label5 }
- New powerful statements ON .. GOTO, ON .. GOSUB
Download it here: <!-- m --><a class="postlink" href="http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Archive">http://www.boriel.com/wiki/en/index.php ... IC:Archive</a><!-- m -->
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| Recent Examples |
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Posted by: jonesypeter - 2017-08-03, 05:00 PM - Forum: Help & Support
- Replies (6)
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Hi,
Can I ask if there are recent examples programs or tutorials for ZX BASIC? I'm accustomed to Sinclair BASIC and would like to convert some Spectrum Programs, but I'm also interested in the extra capabilities that ZX BASIC provides and linking to sprite toolkits and the Game Engines like BiFrost.
The Sample Programs section of the Wiki seems a little short on content and very simplistic.
https://zxbasic.readthedocs.io/en/docs/sample_programs/
I have tried reading through the reserved words and for example clicking on the SCREEN Keyword (replacement for SCREEN$):
https://zxbasic.readthedocs.io/en/docs/l...en/#screen
Comes up with 'There is currently no text in this page.'
I looked at the Programming Tutorials section:
https://zxbasic.readthedocs.io/en/docs/t...#tutorials
There is a very old partly completed PacMan tutorial, and a couple of tutorials in Spanish.
Sorry if this post sounds negative, it's certainly not meant to be. I'm just struggling to find resources.
Thanks
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