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  Manage of memory into inline assembly function
Posted by: Sinclair - 2015-04-18, 03:51 PM - Forum: How-To & Tutorials - No Replies

I need to write in a range of memory into an inline assembly function.
Which is the correct way to allocate a block of memory in this type of functions?

Trank you.

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  [pv2000] first test
Posted by: nitrofurano - 2015-04-15, 03:23 PM - Forum: Other Archs - No Replies

first test for Casio PV2000 (testing the keyboard for now)



Attached Files
.zip   keyboardtest_pv2000_201504151520.zip (Size: 15.34 KB / Downloads: 1175)
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  Streams and channels system
Posted by: Sinclair - 2015-04-09, 11:24 PM - Forum: Help & Support - No Replies

What is the equivalent in ZX BASIC to the streams and channels system of + 3 BASIC?

Thank you.

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  Calls to system commands
Posted by: Sinclair - 2015-04-09, 03:59 PM - Forum: Help & Support - Replies (2)

Hi, first I want to congratulate you for this great programming language for our speccy and also for this magnificent Forum.

I have a question concerning the language that I could not find in the wiki.

-Would it is possible from the language to make calls to system commands + 3 BASIC and+3e?

Thank you.

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  [konami-pooyan] first test
Posted by: nitrofurano - 2015-03-10, 10:54 AM - Forum: Other Archs - No Replies

first test for the Konami-Pooyan arcade machine



Attached Files
.zip   example01d_working.zip (Size: 27.24 KB / Downloads: 1086)
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  [capcom-1942] first test
Posted by: nitrofurano - 2015-03-09, 12:29 PM - Forum: Other Archs - No Replies

first test for the Capcom’s 1942 arcade machine
( the wiki page related to this thread is at <!-- m --><a class="postlink" href="http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs_-_Capcom1942">http://www.boriel.com/wiki/en/index.php ... Capcom1942</a><!-- m --> )



Attached Files
.zip   example01c_working.zip (Size: 43.95 KB / Downloads: 1059)
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  [sega-e] first test
Posted by: nitrofurano - 2015-03-05, 08:56 PM - Forum: Other Archs - Replies (1)

first test for the Sega-E arcade machine (Transformer configuration)



Attached Files
.zip   example01b1_mode4normal.zip (Size: 83.44 KB / Downloads: 1049)
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  [stern-berzerk] first test
Posted by: nitrofurano - 2015-03-05, 03:27 PM - Forum: Other Archs - Replies (1)

another test, this one for Berzerk (Stern) arcade machine



Attached Files
.zip   example01d_moving.zip (Size: 31.59 KB / Downloads: 1073)
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  The Spectrum Client
Posted by: ardentcrest - 2015-03-02, 12:49 AM - Forum: Gallery - Replies (4)

Here is the V 1.2 of my spectranet client. There are 2 MUDS and one BBS.

You will need a spectrum with a spectranet add on, or you can use the FUSE emulator which is set up to use the spectranet.



Attached Files
.zip   Client.zip (Size: 4.55 KB / Downloads: 1479)
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  Print64
Posted by: ardentcrest - 2015-02-28, 01:11 AM - Forum: Help & Support - Replies (1)

Need help to make this work with print 64.

This one, Jose I can not do myself. Smile

Code:
    if rowx=0 then print: printat64(14,2):print64(xx$;" "):goto NetJump1 : end if


    FOR ii = 0 TO rowx : print at 22,ii;chr$(peek (@MyLabel + ii)); : NEXT ii : print xx$;" "

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