2014-09-29, 08:43 AM
einar Wrote:Try running this program:
Code:DIM score(1 TO 2) AS UBYTE DIM player AS UBYTE LET score(1)=0 LET score(2)=0 LET player = 1 LET score(player)=score(player)+1 PRINT "SCORE ";score(1);"x";score(2)
The result will be "SCORE 0x1". This code was supposed to increment the score for player 1, but it will increment it for player 2 instead!
Now try changing this program as follows:
Code:DIM score(1 TO 2) AS UBYTE DIM player AS UBYTE LET score(1)=0 LET score(2)=0 LET player = 1 LET score(1)=score(1)+1 PRINT "SCORE ";score(1);"x";score(2)
Now it will give the correct result "SCORE 1x0".
Tested using latest ZX BASIC release 1.4.0s1893.
Thanks, Einar!!
Will fix it ASAP!!

