2012-05-27, 07:44 AM
boriel Wrote:And you did it in ZX BASIC???Yes, it is done in ZX BASIC. The Water-Animation is slower than on C64, but C64 has a character-based display where if you change a font character, it is instantly updated on the entire screen. Spectrum has a bitmapped display, so the updates must be written everytime to all animated cells. But it the game is still excellently playable. Surely I could do it faster, but I think, the current speed is fully okay for a compiled ZX BASIC program and will cause some "Wow's!" on WOShock:
Awesome!
. The Grow of Molusks (The invaders) is also slower than on C64, but this is a turn-based game.I hope to get the music within 1 week.
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hock: